A new approach to game development
We can't wait to share more. Check back later for updates!
Our flagship project - an innovative approach to a sports collection and simulation game
A novel approach to the otome genre, for a new audience
The playtest-validated gameplay and engine of Project Basch, applied to another sport
Product-market fit above all else. We are obsessed with data and playtesting. Everything is for what players actually want
Rapid, low-cost prototyping to "find the fun." We lean hard on low-cost agentic engineering to maximize efficiency in the development process
No red oceans. We identify opportunities through extensive conversations with the industry and audience, and build only in unfilled market niches
Riverside Interactive is led by a veteran of NetEase Games (Office of the President), with a proven track record of managing game development and operations for one of the world’s highest-performing global publishers. A former member of the gaming practice at McKinsey & Company, she currently serves as a guest lecturer at USC Marshall and an advisor to emerging gaming startups. She holds an MBA from NYU Stern and an A.B. from Princeton University.
We are heads down and not hiring yet, but we always love to hear from exceptional talent who share our philosophy for a lean, player-driven approach to game development!